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Old Jun 03, 2006, 01:35 AM // 01:35   #21
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Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Francis Demeules
with 10 expertise and 15 marksmanship.

Glass Arrow + Marauder Shot will be +48 dmg.
The only advantage that Glass Arrows has is that as you inadvertantly showed there is that you don't HAVE to use WS leaving you a spare load of attributes. But you stil have to take into account that the conditional effect to cause bleeding happens ALOT less than the conditional effect to cause almost double the added damage, so even if you cause, with 10 expertise around 13 (someone tell me the numbers) unconditional damage, the unconditional bleeding caused by Melandrus will be causing just as much damage in the 2 seconds it takes you to re-fire. Considering that elementalists almost always have enchantments, be it PvP or PvE. Necros in PvE usually have Blood Renewal as a self heal.

My main point is, that the damage caused by Glass Arrows unconditionally can be quite easily compared to the damage done by Bleeding. And typically in PvE, what do enemy monks use to counter degen? A regen based enchantment. Even if they start spamming some form of condition removal it only gets reapplied next attack.
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Old Jun 03, 2006, 08:37 PM // 20:37   #22
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In RA, I use troll unguent mainly to counter degens/conditions. It is the main hex, if not only ranger defense against hexes, and a monks can expect that from a ranger.

For phisical damage, I now prefer throw dirt. First rangers shoot at each others only when there is nothing else to shoot. But overall i can help others too with it. If you fail to save your monk from wamos ganging him, then whirling defense will only make you loose 18 seconds later...

glass arrows I can't tell I don't have factions yet...
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